“I Hate Fun”. The Psychology of Diablo 4?

Does Activision/Blizzard hate fun?

Are game developers today *ignoring* what players want?

I’ve done a deep dive and traced back how the influence of one individual has had a major impact on the video game industry over the past 20 years.

BIG thanks to Asmongold to reacting and providing his insight/thoughts on the discussion:
Asmongold Reacts https://www.youtube.com/watch?v=44hqXA4XT88

Links and references to John Hopson’s work:

User Research on Destiny (GDC 2015 Presentation):

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